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VRchery is a VR bow and arrow wave based shooter with heart rate monitor integration for scalable difficulty. Shoot, teleport, and survive for as long as you can in this exercise filled cybernetic experience.

Duration: 6 months

Role: Project Lead, Gameplay and UI programmer

Team Size: 6

WHAT I DID

I served as the UI and heart rate systems programmer, but my primary role was as the project owner. I helped our client develop the vision for the game and conveyed that to the rest of the team, providing support and discussion where necessary. 

radar
end screen
core
arrow shot
flyer
portal
start screen
target practice
teleport arrow